
Cyberbots: Fullmetal Madness
Lanzamiento: 20 abr 1995
The premise in Cyberbots is similar to Armored Warriors, albeit it features only a maximum of two playable characters on screen as opposed to three. It features a range of selectable options, parts, and mecha that allow the player to tailor their play style to their preferences. Similar to the Armored Core series, different legs (which affect movement abilities), arms (which affect reach and melee capabilities), and weapons can be mixed and matched between the selectable robots available to the player. Gameplay in Cyberbots is similar to other Capcom-created fighting games, with a medium-sized command list of attacks available to each robot. Battles are a duel-format affair, with players and the computer fighting one another to advance to the next battle.
Game metadata and cover provided by IGDB.com.
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Cyberbots: Fullmetal Madness - Steam
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Información del juego
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Géneros
Fighting
Modos de juego
Multiplayer
Perspectiva
Side view
Keywords
Science fictionMultiplayerSide viewanimemechrobotsside-scrollinghigh scoreplaystation networkboss fightdigital distributioncountdown timercharacter select screenpsone classicsspecial attacksactive abilitysuper combograppleplaystation tv supportshoto-cloneversus screenbotscontinue countdown
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